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- package main
- import (
- "testing"
- )
- func Test_scoreWordsByCommonLetterLocations(t *testing.T) {
- type args struct {
- words []string
- }
- tests := []struct {
- name string
- args args
- want map[string]int
- }{
- {
- name: "no letters in common",
- args: args{words: []string{"aaa", "bbb"}},
- want: map[string]int{"aaa": 3, "bbb": 3},
- },
- {
- name: "one letter in common",
- args: args{words: []string{"aaa", "abb"}},
- want: map[string]int{"aaa": 4, "abb": 4},
- },
- {
- name: "three Words with some letters in common",
- args: args{words: []string{"aaa", "abb", "aab"}},
- want: map[string]int{"aaa": 6, "abb": 6, "aab": 7},
- },
- }
- for _, tt := range tests {
- t.Run(tt.name, func(t *testing.T) {
- game := NewGame()
- for _, word := range tt.args.words {
- game.Words[word] = &Word{Word: word}
- }
- err := game.scoreWordsByCommonLetterLocations()
- if err != nil {
- t.Errorf("Error scoring Words: %s\n", err)
- t.FailNow()
- }
- for word, score := range tt.want {
- if game.Words[word].Score != score {
- t.Errorf("Word %s has score %d, expected %d", word, game.Words[word].Score, score)
- }
- }
- })
- }
- }
- func TestWord_MatchesGuess(t *testing.T) {
- type fields struct {
- Word string
- Score int
- }
- type args struct {
- guess string
- numMatchingChars int
- }
- tests := []struct {
- name string
- fields fields
- args args
- want bool
- }{
- {
- name: "no letters in common",
- fields: fields{Word: "aaa"},
- args: args{guess: "bbb", numMatchingChars: 0},
- want: true,
- },
- {
- name: "one letter in common",
- fields: fields{Word: "aaa"},
- args: args{guess: "abb", numMatchingChars: 1},
- want: true,
- },
- {
- name: "one letter in common where expecting 2",
- fields: fields{Word: "aaa"},
- args: args{guess: "aba", numMatchingChars: 1},
- want: false,
- },
- }
- for _, tt := range tests {
- t.Run(tt.name, func(t *testing.T) {
- w := Word{
- Word: tt.fields.Word,
- Score: tt.fields.Score,
- }
- if got := w.MatchesGuess(tt.args.guess, tt.args.numMatchingChars); got != tt.want {
- t.Errorf("MatchesGuess() = %v, want %v", got, tt.want)
- }
- })
- }
- }
- func TestGame_FilterWords(t *testing.T) {
- type fields struct {
- Words map[string]*Word
- Length int
- }
- type args struct {
- guess string
- score int
- }
- tests := []struct {
- name string
- fields fields
- args args
- want map[string]*Word
- }{
- {
- name: "no words filtered with score = 0",
- fields: fields{
- Words: map[string]*Word{
- "aaa": {Word: "aaa"},
- "bbb": {Word: "bbb"},
- },
- },
- args: args{guess: "ccc", score: 0},
- want: map[string]*Word{
- "aaa": {Word: "aaa"},
- "bbb": {Word: "bbb"},
- },
- },
- {
- name: "no words filtered with score = 1",
- fields: fields{
- Words: map[string]*Word{
- "aac": {Word: "aac"},
- "bbc": {Word: "bbc"},
- },
- },
- args: args{guess: "ccc", score: 1},
- want: map[string]*Word{
- "aac": {Word: "aac"},
- "bbc": {Word: "bbc"},
- },
- },
- {
- name: "some words filtered",
- fields: fields{
- Words: map[string]*Word{
- "aac": {Word: "aac"},
- "bbc": {Word: "bbc"},
- "ccc": {Word: "ccc"},
- },
- },
- args: args{guess: "ccc", score: 1},
- want: map[string]*Word{
- "aac": {Word: "aac"},
- "bbc": {Word: "bbc"},
- },
- },
- }
- for _, tt := range tests {
- t.Run(tt.name, func(t *testing.T) {
- g := Game{
- Words: tt.fields.Words,
- Length: tt.fields.Length,
- }
- g.FilterWords(tt.args.guess, tt.args.score)
- if len(g.Words) != len(tt.want) {
- t.Errorf("Expected %d Words, got %d", len(tt.want), len(g.Words))
- }
- for word := range tt.want {
- if _, ok := g.Words[word]; !ok {
- t.Errorf("Word %s was removed, expected it to remain", word)
- }
- }
- })
- }
- }
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